Last weekend I was in a fantasy larp, which took 24 hours. I did not sleep that night and ate quite lightly (even by my standards). Then, the next day, I played Vampire the Requiem for a few hours, and met a cat. This week I have three different roleplaying games, and I am extremely confident that all of them will cut into my sleep. Plus, things are kicking up at Games&Tales. So perhaps this one time I will allow myself to succumb to fatigue and miss out on last weekend’s post.
There is a pile of new board games fresh from Spiel 2010 in Tuonela’s Game Club. I had the privilege to play few of them, and one of the most eye-catching games for me was Spy.
The package was the first thing to pique my interest. It was a small box made from clear plastic, and had a simple paper inside with a graphic of some planets. The contrast with large cardboard boxes featuring full art was curious.
The box said ”Spy”, a game of diplomacy and deceit. Having aquired a newfound taste for diplomacy and rethoric, I knew I had to try it. The minimal components were feeding my appetite; A small pack of cards and some glass beads, along with the most mysterious thing: The game was for 5-20 people.